Our blog contains short snippets from our full research coverage. We release new content regularly, so check back often for the latest insights.
Here is our Q2 2019 summary report on the virtual reality startup sector. The following report includes a sector overview and recent activity.
How is the funding environment shaping up for virtual reality in 2019? As we pass the mid-year mark, let's see how the year-to-date metrics compare to the historical trends. The graph below shows VR total funding by year, stacked by quarters.
How has the exit activity for virtual reality (VR) developed in the first half of 2019? This blog post explores VR exit metrics through Q2 2019 and compares them to previous years. The graph below shows the number of VR exits by year, stacked by quarters.
How has investor appetite in virtual reality (VR) evolved throughout the years? In this blog post we examine the total investments by year into this sector to help answer that question. The graph below shows the total number of investors in all deals stacked by quarters.
For this quarter's funding analysis, let's examine how average funding in the virtual reality (VR) sector is evolving. The graphic below shows the VR average funding across all deals over time by quarter.
This blog post examines the different components of the virtual reality (VR) ecosystem. We will illustrate what the categories of innovation are and which categories have the most companies. We will also compare the categories in terms of their funding and maturity.
Here is our Q1 2019 summary report on the virtual reality startup sector. The following report includes a sector overview and recent activity.
The virtual reality (VR) industry has seen 1082 investors and $11.4B total all time funding. Let's analyze which VR categories have the most number of investors actively financing the startups. The graphic below highlights VR categories based on the number of investors in each category.
Here is our Q4 2018 summary report on the virtual reality startup sector. The following report includes a sector overview and recent activity.
We’ve previously inspected virtual reality (VR) funding trends and observed that its funding in the first half of 2018 was down versus the last two years. Now we are performing a deeper examination on our VR research platform to compare funding by category. Our analysis reveals two key takeaways:
Categories
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