Virtual Reality Sector Overview - Q1 2018

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The virtual reality (VR) sector has seen a lot of buzz in the news lately. Its applications can be observed in all industries from health to entertainment to real estate. In addition, we’ve analyzed that its funding and exit momentum has experienced significant growth in recent years.

We will now take a closer look at the different components of the VR sector and how they make up this startup ecosystem. We have classified the companies into 13 categories. This blog post will illustrate what these categories are and which categories have the most companies. We will also compare the categories with one another in terms of their funding and maturity.

Virtual Environment Content Is the Largest VR Category

Let’s start off by looking at the Sector Map for the VR sector. We have classified 750 virtual reality startups into 13 categories that have raised $10 billion. The Sector Map highlights the number of companies in each category. It also shows a random sampling of companies...


Virtual Reality Startup Highlights  – Q1 2018

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Here is our Q1 2018 summary report on the virtual reality startup sector. The following report includes an overview, recent activity, and a category deep dive.

Virtual Reality Slideshare Title

Virtual Reality Slideshare Intro

Virtual Reality Sector Summary

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Virtual Reality Sector Map

Virtual Reality Innovation Quadrant

Virtual Reality Funding Over Time

Virtual Reality Quarterly Funding Over Time

Virtual Reality Exit Events Over Time

Virtual Reality Latest Activity

Virtual Reality Funding Round Counts

Virtual Reality Quarterly Category Funding

Virtual Reality Recent Funding Events

Virtual Reality Recent Acquisition Events

Virtual Reality Augmented Reality

Virtual Reality Venture Investing

Virtual Reality Category Funding Quartiles

Augmented Reality Funding Amounts

Augmented Reality Companies with Largest Funding Amounts

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To learn more about our complete virtual reality report and research platform, visit us at or contact [email protected].